Dogs, Rabbits, Aliens (Prototype)
This game was designed for 2 players. I didn't have time to implement an AI of any kind, so grab a buddy to play!
This game is mobile friendly!
Rules:
Object:
Get one of your pieces to the other side!
Details:
Each piece can move one space in any direction. When an enemy piece is in range, you can choose to attack that enemy piece.
Attacking:
Each different type of piece (Dog, Rabbit, Alien or Spaceship) has two specialty moves, and a dodge. When a player attacks, both players choose a move (It is highly reccomended that players look away when other players are choosing their move. This gives the game a "rock, paper, scissors" style strategy). Specialty moves will interact, giving one of three outcomes:
A full win: The loser's piece is removed, and the winner's piece advances.
A half win: The loser's piece is removed, but the winner's piece remains still.
A draw: Neither piece is removed, or moved.
If one player dodges, the other will advance.
Status | Prototype |
Platforms | HTML5 |
Author | Lost Connection |
Genre | Strategy |
Made with | Godot |
Tags | Board Game, Local multiplayer |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Multiplayer | Local multiplayer |
Player count | 2 |
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